Lua SDK - Python SDK
1.4.12
  • New In The Doc
  • Video Tutorials
  • Overview
  • User Guide
    • Installation
    • Quick Start
    • User Interface
    • Scene Graph
    • Render Graph
    • Scene Graph Attributes
    • Shading
      • Assigning a Material
      • Editing a Material parameter
      • Sub-Shaders and Textures
      • Shading Inspection
      • Normals
      • Displacement
      • Sub Surface Scattering
      • Translucence
      • Glass
      • Opacity
      • Eyes setup
    • Lighting
    • Rendering
    • Curves
    • Volumes
    • Particles
    • Procedurals
    • Alembic Workflow
    • Maya to Guerilla
    • Deprecated
  • TD Guide
  • Library
  • Node Reference
Guerilla Render
  • Docs »
  • User Guide »
  • Shading

ShadingΒΆ

  • Assigning a Material
  • Editing a Material parameter
  • Sub-Shaders and Textures
  • Shading Inspection
  • Normals
  • Displacement
  • Sub Surface Scattering
  • Translucence
  • Glass
  • Opacity
  • Eyes setup
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